As you'd expect, he finishes up with a brief list of lessons learned.
The game went exceedingly well, better than I had hoped.The players were clever enough to navigate the minefield that was a hall full of Demon Lord avatars and ambassadors and live!
It went so well that we actually managed to end the campaign, maybe not as dramatically as I would hope, but it was satisfying to have closure.
Monday, May 12, 2008
The Chatty DM reports no the end of his latest (and potentially last) D&D 3.5 campaign: