So there’s talk now about a
I love B5. It may be the best TV I’ve ever watched. It certainly ranks up there in the top three for fiction. But I’ve rarely felt compelled to roleplay in the B5 universe. What would I do? Oh, I suppose finishing out the “Crusade” storyline could be fun, and there are lots of neat avenues to explore, places to go, that sort of thing. But there are also some pretty strict limits on what you can do in that universe, and they chafe a bit when I think about building a campaign. So my opinion here might be biased. That being said:
What the hell do you do in a Babylon 5 MMORPG?
Seriously. I mean, most MMORPGs are the worst parts of computer RPGs, yielding an endless sequence of killing things and taking their stuff. Story and consequence (beyond your own advancement) are non-existent. It’s like computer RPG makers can’t even conceive of anything that isn’t firmly railroaded, so if you can’t railroad, there’s no point in creating anything that looks like a story. If you’re coming at these games from a table top perspective, it’s enough to make you cry.
But story is the heart of B5. It’s always been about making the tough choices, having your convictions and beliefs challenged, about growing as a person. Who are you? And what do your answers to that question mean? What do you want? And how much are you willing to give up for it?
That last is very important. Mr. Straczynski was enamored of the lone man in the narrow place, holding it against the endless horde of enemies. Horatius at the bridge, the Spartans at
But what does that mean in your average MMORPG, where everyone is effectively immortal? Will ships ram together, only for their crews to rez and then rush into each other again? How do you ‘level up’ in the universe of
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