Some of you may be coming over from an RPG.net discussion I started about reward systems. Yes, I am making a traditional tabletop RPG. It’s a fantasy heartbreaker with stats and elves and most of the usual elements you might find in most commercial games. The genesis really came from me trying to modify existing games for play with the Trollwife, and being inspired by the Basic Fantasy RPG and the no-longer-recent string of Fear the Boot episodes on making your own game. It’s kinda grown into something bigger than was originally intended, and I’ll probably publish it in some form or another. Why? Because I think it does a few things differently enough, and in ways I haven’t seen before, that it warrants sharing with the public. Believe me, if it was just another “better than D&D” Frankenstein’s monster, I wouldn’t bother you about it. I’ve made a few of those in my time, and they’re fun, but hardly worth getting excited about. So yeah, I’m excited about this new one, and taking it far more seriously than I have other gaming projects in the past. But I really don’t have much more to say about it just yet.
Yep, that’s right. After a long spell of silence, I just posted a blog entry to tell you that I’m not going to tell you anything. ;)