Obviously, you’d log into the VTT as a DM in order to have
access to the DM tools, sorta like you do with Roll20. Well, how do they know I’m actually DMing and
not just futzing around? They’d count
the players as well, and to make sure you and some friends are not just sitting
around logged in while you do other things, the VTT can track interactions:
dice rolls, moving minis, interacting with your character sheet, etc. So you’d end up with some sort of algorithm
that calculated the number of players, the number of interactions, and the
number of hours you played, and gave the DM running the game a score in tokens
they could use to buy stuff from a digital store. They could measure the tokens in Waterdhavian
coins or something.
But why stop with digital goodies? Rack up enough “DM EXP” and maybe you get a
physical patch, t-shirt, or dice branded to tell everyone what a dedicated DM
you are. (There will almost certainly be
digital “badges” and achievements and the like; that stuff is low-hanging
fruit. I’m thinking what they could do
to make everyone sit up and take notice.)
Maybe you get access to exclusive chat boards where you can converse with
the designers and get sneak-peeks into upcoming new rules or adventures, and
maybe even take part in polls to influence the final shape of the content.
If DMs are, in fact, a bottleneck in the hobby, and WotC can
get their VTT off the ground, there are all sorts of cool ways they could
encourage people to DM. And more DMs
mean more players paying a monthly subscription to use the VTT and other
digital goodies they’ll have on offer.
Yes, there are all sorts of ways to game this system, but this is one
area where having a lot of ex-Microsoft people around can be very helpful.
Will WotC do something like this? Damned if I know. If their marketing data indicates that a lackof DMs actually is a problem, I imagine they’ll at the very least have badges
and achievements you can festoon your profile with. But I have no idea what sort of market
research their doing this time, or what they see as their biggest hurdles.
1 comment:
That's not a bad idea. They obviously don't want to give DMs a free ride, as they're making money off of them. But incentivizing DMing that way might draw people in. And who knows, maybe the digital tools will take away enough of the burden of trying to manage 5E from the DM side (not having to know all those fiddly little special abilities of all the PCs and monsters off the top of your head would free up a lot of cognitive space for paying attention to running the world) that the new DMs might actually be able to improve quickly, thus drawing in more players.
Of course, they won't be getting my money until they implement legacy mode so I could run Classic D&D or AD&D on their VTT. :D
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