That would be neat enough on its own, but I'm also intrigued by a theme I'm noticing in the recent posts. I have no idea if this is temporary, or even a conscious decision on Taichara's part, but where most of us playing with older versions of D&D are embracing a more Swords & Sorcery motif, or wallowing in Dark Fantasy, Taichara's creations have a strong fairytale feel to them. Here's an example of a new magic-user spell that illustrates what I mean:
Vine Truth
Range: 0
Duration: 1 turn
Effect: One conjured flower for divining truth
This spell produces a small coiling vine that wraps around the wrist of the Magic-User, ending in a showy blossom held between the fingertips. Until the spell's duration runs out, if an individual within 30' of the Magic-User knowingly tells a lie, a petal will fall from the blossom to signal the untruth.
And check out this description of the thorn dragon:
Their name comes from their scales: mottled brown and rust-red, edged in green and rose -- and each one's tip drawn out into a long, curved thorn.
I can't quite see Frazetta illustrating this beastie, as most of his monsters tend towards the smoky and dreamy, and glisten wetly. But I could certainly imagine what one of the Pre-Raphaelites might make of it.
7 comments:
Taichara is definitely generating some really, really neat content. In the last few weeks, I've definitely been reading that blog on a regular basis and dropping comments here and there. Great stuff.
Thanks for the link, definitely fascinating differences.
Hello!
The "hamsterish" part doesn't have a huge meaning to it, other than it having become an in-joke nickname for myself (I like hamsters a good deal and used to keep some for pets).
The feel to my posts is fairly deliberate, though I hadn't had the fairytale comparison occur to me until I read it here; it's the same sort of thing I write for my games.
I can't help it; I like toying with little strange flowers *grins*
Toying with flowers can produce distrubing but fascinating results.
I'm now very curious what your games are like. Do you have an adventure posted on your blog, or a description of one?
- Brian
Toying with flowers can produce distrubing but fascinating results.
Too true, that *grins*
I'm now very curious what your games are like. Do you have an adventure posted on your blog, or a description of one?
The games I currently run are smallish solo games for a friend; I have an abiding love of minidungeons, which works nicely since we're generally pressed for time.
One of them I posted up on my blog here; a brief description of the original is here on my friends's Livejournal, if you're interested.
Thanks for the links! I love this bit:
Leo: *swings hammer!*
statue: *is not affected!*
Leo: .... *attacks with torch!*
statue: *FWOOSH!*
Leo: ... SHIT! *runs away from flaming attack statue*
*grins* Yeh, she writes things up great. I have to admit, though, that is essentially how it happened --
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