tag:blogger.com,1999:blog-28751902.post8144966389184272618..comments2024-03-26T02:31:48.024-05:00Comments on Trollsmyth: Fair is Fair, but don't Expect any in the Land of Moldvay/Cooktrollsmythhttp://www.blogger.com/profile/01895349218958093151noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-28751902.post-83587397992644682122009-03-25T14:43:00.000-05:002009-03-25T14:43:00.000-05:00So far, so good. But it's harder to really stress...So far, so good. But it's harder to really stress-test a system when playing a PBP, because it might take a month to cover the same ground it'd take two hours to wrap up at the tabletop. I haven't played it with a face-to-face group yet.Scotthttps://www.blogger.com/profile/00155926145150934199noreply@blogger.comtag:blogger.com,1999:blog-28751902.post-23798112533583470272009-03-25T14:37:00.000-05:002009-03-25T14:37:00.000-05:00How's it working for you so far? I have to ad...How's it working for you so far? I have to admit, I've never played T&T so I really don't know what its systems are like. Probably need to change that soon.trollsmythhttps://www.blogger.com/profile/01895349218958093151noreply@blogger.comtag:blogger.com,1999:blog-28751902.post-70044607882261493392009-03-24T19:05:00.000-05:002009-03-24T19:05:00.000-05:00I'm trying to use this open-minded philosophy ...I'm trying to use this open-minded philosophy liberally with my current T&T campaign, because T&T's abstract, stalemate-prone combat system and wide-open Saving Roll mechanic (with associated xp bonuses) encourage outside-the-box thinking on the players' part. I have no problem erring on the side of letting the PCs try things because my monsters and NPCs are expendable. I can always make more.Scotthttps://www.blogger.com/profile/00155926145150934199noreply@blogger.com