tag:blogger.com,1999:blog-28751902.post1798285470133130835..comments2024-03-26T02:31:48.024-05:00Comments on Trollsmyth: Pick a Card, Any Cardtrollsmythhttp://www.blogger.com/profile/01895349218958093151noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-28751902.post-81520736246755193722016-10-14T18:01:19.040-05:002016-10-14T18:01:19.040-05:00JB: Yep, and if you ditch the usual playing cards ...<b>JB:</b> Yep, and if you ditch the usual playing cards and do something unique...<br /><br /><b>Warclam:</b> That's an excellent way around the issue. Even better if you print up your own cards with the spirits' stats and a pic on them.trollsmythhttps://www.blogger.com/profile/01895349218958093151noreply@blogger.comtag:blogger.com,1999:blog-28751902.post-80569970217270621782016-10-14T17:01:06.023-05:002016-10-14T17:01:06.023-05:00Generally, I'm inclined to agree about keeping...Generally, I'm inclined to agree about keeping a hand of cards. One place that I've thought of doing that though, is with a shamanic magic system in which you persuade (or bribe, or contract, or whatever) spirits to grant you boons. Under such a scheme, your hand represents the spirits nearby who have responded to your call, and can therefore be implored into performing an action.Warclamhttps://www.blogger.com/profile/12988345125040069046noreply@blogger.comtag:blogger.com,1999:blog-28751902.post-55064279652387684882016-09-25T23:36:08.195-05:002016-09-25T23:36:08.195-05:00I've worked a lot with card-based game design....I've worked a lot with card-based game design...it really does offer a lot of possibilities (like a 52-sided die; 54-sided with jokers). One can also adapt multiple meanings to the cards based on color, suit, and value providing a lot of information with a single randomizer.<br /><br />Other notable card-based games include Castle Falkenstein, Dust Devils, Hillfolk, and With Great Power.JBhttps://www.blogger.com/profile/03263662621289630246noreply@blogger.com